#ifndef POISSON_H #define POISSON_H #include "point3D.h" #include "vector.h" class Poisson { public: void anime(float t); bool dans_voisinage( point3D p, double seuil = 1.5); void affiche(); //signals: //public slots: // Poisson(point3D p); Poisson(point3D p, point3D v); private: point3D position; point3D vitesse, v_init; double distance; friend class Banc; friend class Obstacle; friend class aquarium; }; #endif // POISSON_H